Worldbuilding - resources & literature: Difference between revisions
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https://www.amazon.co.uk/How-Draw-Fantasy-Art-Maps/dp/1440340242/ref=pd_sim_14_3/257-4939607-5893820?_encoding=UTF8&pd_rd_i=1440340242&pd_rd_r=266df2bb-b269-11e8-9d19-530a15f05916&pd_rd_w=2ZsGt&pd_rd_wg=VxTWQ&pf_rd_i=desktop-dp-sims&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_p=84a780ce-12ed-4544-a9d7-b922bd82349c&pf_rd_r=43JW4637Z9DPXXB6H04Q&pf_rd_s=desktop-dp-sims&pf_rd_t=40701&psc=1&refRID=43JW4637Z9DPXXB6H04Q | https://www.amazon.co.uk/How-Draw-Fantasy-Art-Maps/dp/1440340242/ref=pd_sim_14_3/257-4939607-5893820?_encoding=UTF8&pd_rd_i=1440340242&pd_rd_r=266df2bb-b269-11e8-9d19-530a15f05916&pd_rd_w=2ZsGt&pd_rd_wg=VxTWQ&pf_rd_i=desktop-dp-sims&pf_rd_m=A3P5ROKL5A1OLE&pf_rd_p=84a780ce-12ed-4544-a9d7-b922bd82349c&pf_rd_r=43JW4637Z9DPXXB6H04Q&pf_rd_s=desktop-dp-sims&pf_rd_t=40701&psc=1&refRID=43JW4637Z9DPXXB6H04Q | ||
''Polygonal Map Generation for Games'' | |||
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ | |||
''Generating fantasy maps'' | |||
https://mewo2.com/notes/terrain/ | |||
'''Environments''' | '''Environments''' |
Revision as of 08:24, 12 September 2018
Resources for the craft of creating fictional worlds.
Fictional worlds in general
Wonderbook: The Illustrated Guide to Creating Imaginative Fiction, Jeff VanderMeer
Building Imaginary Worlds: The Theory and History of Subcreation, Mark J.P. Wolf
https://www.amazon.co.uk/Building-Imaginary-Worlds-History-Subcreation/dp/0415631203
Kobold Guide to world building, Wolfgang Baur & Jeff Grubb,
World-building: A writer's guide to constructing star systems and life-supporting planets, Stephen L. Gillet.
World-building from the inside out, Janeen Ippolito
Way With Worlds Book 1: Crafting Great Fictional Settings, Steven Savage,
GURPS Space, Steve Jackson, William A. Barton & David Pulver
https://en.wikipedia.org/wiki/GURPS_Space
Literary Wonderlands, Laura Miller
Maps
How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans, Jared Blando
Polygonal Map Generation for Games http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Generating fantasy maps https://mewo2.com/notes/terrain/
Environments
101 Things I Learned in Architecture School, Matthew Frederick
https://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666
An Architectural Approach to Level Design, Christopher W. Totten
Filmcraft: Production Design, Fionnuala Halligan
101 Things I Learned in Urban Design School, Matthew Frederick
Fictional languages
The Art of Language Invention: From Horse-Lords to Dark Elves, the Words Behind World-Building, David J. Peterson
Blogs & articles
https://gizmodo.com/7-worldbuilding-tropes-science-fiction-and-fantasy-need-1659804610
https://io9.gizmodo.com/7-deadly-sins-of-worldbuilding-998817537
Related subjects
The Visual Story: Crafting the Visual Structure of Film, TV and Digital Media, Bruce Block
https://www.amazon.com/Visual-Story-Creating-Structure-Digital-ebook/dp/B00BY79JEQ