Worldbuilding - resources & literature

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Resources for the craft of creating fictional worlds.

""The game’s creator isn’t the storyteller. The storyteller is the person playing the game. All a creator can hope to achieve is constructing the best kind of experiential world for that person, so when she comes out of it, her memories craft a story both profound and powerful.

... We are the builders of worlds, the makers of storytellers.""

Jessica Brillhart -


Wonderbook: The Illustrated Guide to Creating Imaginative Fiction, Jeff VanderMeer

Building Imaginary Worlds: The Theory and History of Subcreation, Mark J.P. Wolf

Kobold Guide to world building, Wolfgang Baur & Jeff Grubb,

World-building: A writer's guide to constructing star systems and life-supporting planets, Stephen L. Gillet.

World-building from the inside out, Janeen Ippolito

Way With Worlds Book 1: Crafting Great Fictional Settings, Steven Savage,

GURPS Space, Steve Jackson, William A. Barton & David Pulver

Disney's Land, Richard Snow

Literary Wonderlands, Laura Miller


How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans, Jared Blando

Polygonal Map Generation for Games

Generating fantasy maps


How Level Design Can Tell a Story | Game Maker's Toolkit

101 Things I Learned in Architecture School, Matthew Frederick

An Architectural Approach to Level Design, Christopher W. Totten

Filmcraft: Production Design, Fionnuala Halligan

101 Things I Learned in Urban Design School, Matthew Frederick

Level Design - Processes and Experiences, Christopher W. Totten


The Art of Language Invention: From Horse-Lords to Dark Elves, the Words Behind World-Building, David J. Peterson

World's Writing Systems



The Visual Story: Crafting the Visual Structure of Film, TV and Digital Media, Bruce Block

How to Write Science Fiction & Fantasy, Orson Scott Card