Worldbuilding - resources & literature: Difference between revisions
No edit summary |
No edit summary |
||
(15 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
Resources for the craft of creating fictional worlds. | Resources for the craft of creating fictional worlds. | ||
''""The game’s creator isn’t the storyteller. The storyteller is the person playing the game. All a creator can hope to achieve is constructing the best kind of experiential world for that person, so when she comes out of it, her memories craft a story both profound and powerful.'' | |||
''... We are the builders of worlds, the makers of storytellers.""'' | |||
Jessica Brillhart - https://medium.com/the-language-of-vr/how-to-greet-a-rebel-unlocking-the-storyteller-in-vr-d40b2cc05f55 | |||
Line 39: | Line 49: | ||
https://en.wikipedia.org/wiki/GURPS_Space | https://en.wikipedia.org/wiki/GURPS_Space | ||
''Disney's Land'', Richard Snow | |||
https://www.amazon.com/Disneys-Land-Invention-Amusement-Changed/dp/1501190806/ref=sr_1_1?keywords=Disney%27s+Land+Richard+Snow&qid=1574758443&s=books&sr=1-1 | |||
https://www.nytimes.com/2019/11/25/books/review/disneys-land-richard-snow-disneyland.html?smid=nytcore-ios-share&fbclid=IwAR0gqOS6tPX92EySKf88ax8FRoEoqaIFdhNe0OIMAYBXmkJw1X9IlCSPTI0 | |||
Line 62: | Line 79: | ||
'''ENVIRONMENTS & LEVEL DESIGN''' | '''ENVIRONMENTS & LEVEL DESIGN''' | ||
''How Level Design Can Tell a Story | Game Maker's Toolkit'' | |||
https://www.youtube.com/watch?v=RwlnCn2EB9o&feature=youtu.be | |||
''101 Things I Learned in Architecture School'', Matthew Frederick | ''101 Things I Learned in Architecture School'', Matthew Frederick | ||
Line 93: | Line 116: | ||
https://www.amazon.com/Art-Language-Invention-Horse-Lords-World-Building-ebook/dp/B00TY3ZMVG/ref=sr_1_6?s=digital-text&ie=UTF8&qid=1536301474&sr=1-6&keywords=worldbuilding | https://www.amazon.com/Art-Language-Invention-Horse-Lords-World-Building-ebook/dp/B00TY3ZMVG/ref=sr_1_6?s=digital-text&ie=UTF8&qid=1536301474&sr=1-6&keywords=worldbuilding | ||
''World's Writing Systems'' | |||
http://www.worldswritingsystems.org/?fbclid=IwAR37RNoS_1VphIEMc1TSmEYa7ROUf3cz_0NFy7nigwyOYfaa2fH7N-pCfXw | |||
'''BLOGS & ARTICLES''' | '''BLOGS & ARTICLES''' | ||
https://amindformadness.com/2019/01/how-start-worldbuilding-writers/ | |||
https://emshort.blog/2020/01/28/so-you-want-a-pantheon-for-your-game/?fbclid=IwAR3ZVMESSCgcEz72SSz3Qv_WQjEwIda--Cq3rySbR4_QbzfiYzWd_R8fqWs#more-41078 | |||
https://medium.com/the-language-of-vr/how-to-greet-a-rebel-unlocking-the-storyteller-in-vr-d40b2cc05f55 | |||
https://writersedit.com/fiction-writing/the-ultimate-guide-to-world-building-how-to-write-fantasy-sci-fi-and-real-life-worlds/ | https://writersedit.com/fiction-writing/the-ultimate-guide-to-world-building-how-to-write-fantasy-sci-fi-and-real-life-worlds/ | ||
Line 107: | Line 141: | ||
http://www.writersdigest.com/editor-blogs/guide-to-literary-agents/tips-on-world-building-for-writers-how-to-make-your-imaginary-world-real | http://www.writersdigest.com/editor-blogs/guide-to-literary-agents/tips-on-world-building-for-writers-how-to-make-your-imaginary-world-real | ||
https://www.pcgamer.com/best-cities-in-pc-games/?fbclid=IwAR3VoyMMysf3MRPll300q8sTbAUeuz5onoSRSIsQG1qOXNjdkHN_gMukXTA | |||
Line 114: | Line 150: | ||
https://www.amazon.com/Visual-Story-Creating-Structure-Digital-ebook/dp/B00BY79JEQ | https://www.amazon.com/Visual-Story-Creating-Structure-Digital-ebook/dp/B00BY79JEQ | ||
''How to Write Science Fiction & Fantasy'', Orson Scott Card | |||
https://www.amazon.com/How-Write-Science-Fiction-Fantasy/dp/158297103X |
Latest revision as of 10:22, 20 April 2020
Resources for the craft of creating fictional worlds.
""The game’s creator isn’t the storyteller. The storyteller is the person playing the game. All a creator can hope to achieve is constructing the best kind of experiential world for that person, so when she comes out of it, her memories craft a story both profound and powerful.
... We are the builders of worlds, the makers of storytellers.""
Jessica Brillhart - https://medium.com/the-language-of-vr/how-to-greet-a-rebel-unlocking-the-storyteller-in-vr-d40b2cc05f55
FICTIONAL WORLDS IN GENERAL
Wonderbook: The Illustrated Guide to Creating Imaginative Fiction, Jeff VanderMeer
Building Imaginary Worlds: The Theory and History of Subcreation, Mark J.P. Wolf
https://www.amazon.co.uk/Building-Imaginary-Worlds-History-Subcreation/dp/0415631203
Kobold Guide to world building, Wolfgang Baur & Jeff Grubb,
World-building: A writer's guide to constructing star systems and life-supporting planets, Stephen L. Gillet.
World-building from the inside out, Janeen Ippolito
Way With Worlds Book 1: Crafting Great Fictional Settings, Steven Savage,
GURPS Space, Steve Jackson, William A. Barton & David Pulver
https://en.wikipedia.org/wiki/GURPS_Space
Disney's Land, Richard Snow
Literary Wonderlands, Laura Miller
MAPS
How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans, Jared Blando
Polygonal Map Generation for Games
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Generating fantasy maps
https://mewo2.com/notes/terrain/
ENVIRONMENTS & LEVEL DESIGN
How Level Design Can Tell a Story | Game Maker's Toolkit
https://www.youtube.com/watch?v=RwlnCn2EB9o&feature=youtu.be
101 Things I Learned in Architecture School, Matthew Frederick
https://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666
An Architectural Approach to Level Design, Christopher W. Totten
Filmcraft: Production Design, Fionnuala Halligan
101 Things I Learned in Urban Design School, Matthew Frederick
Level Design - Processes and Experiences, Christopher W. Totten
https://www.crcpress.com/Level-Design-Processes-and-Experiences/Totten/p/book/9781498745055
LANGUAGES
The Art of Language Invention: From Horse-Lords to Dark Elves, the Words Behind World-Building, David J. Peterson
World's Writing Systems
BLOGS & ARTICLES
https://amindformadness.com/2019/01/how-start-worldbuilding-writers/
https://gizmodo.com/7-worldbuilding-tropes-science-fiction-and-fantasy-need-1659804610
https://io9.gizmodo.com/7-deadly-sins-of-worldbuilding-998817537
RELATED SUBJECTS
The Visual Story: Crafting the Visual Structure of Film, TV and Digital Media, Bruce Block
https://www.amazon.com/Visual-Story-Creating-Structure-Digital-ebook/dp/B00BY79JEQ
How to Write Science Fiction & Fantasy, Orson Scott Card
https://www.amazon.com/How-Write-Science-Fiction-Fantasy/dp/158297103X