Writing and designing immersive stories: books, articles and other resources

From Cefima Wiki
Revision as of 16:04, 19 September 2018 by Christian Fonnesbech (talk | contribs)
Jump to navigation Jump to search


Image from the article, "27 Ways To Tell A Story in VR" by Sam Saxton


BOOKS

Video Game Writing From Macro to Micro, Marek Walton / Maurice Suckling

https://emshort.blog/2018/09/04/video-game-writing-from-macro-to-micro-marek-walton-maurice-suckling/


The Ultimate Guide to Video Game Writing and Design, Dille / Platten

https://emshort.blog/2017/07/11/the-ultimate-guide-to-video-game-writing-and-design-dilleplatten/


Video Game Storytelling, Evan Skolnick

https://emshort.blog/2017/07/04/video-game-storytelling-evan-skolnick/


ARTICLES

27 Ways To Tell A Story in VR

https://medium.com/@samsaxtonart/27-ways-to-tell-a-story-in-vr-bda425e694cb


A practical guide to game writing

https://www.gamasutra.com/view/feature/134542/a_practical_guide_to_game_writing.php?print=1


The Beginner’s Guide to VR Scriptwriting & Storytelling

https://vrscout.com/news/vr-scriptwriting-beginners-guide-writing-unframed/#


Writing for VR: The Definitive Guide to VR Storytelling

https://vrscout.com/news/writing-vr-definitive-guide-vr-storytelling/


The Storyteller’s Guide to the Virtual Reality Audience

https://medium.com/stanford-d-school/the-storyteller-s-guide-to-the-virtual-reality-audience-19e92da57497


Virtual Reality needs talented writers

http://www.bbc.co.uk/blogs/writersroom/entries/9b263473-5eb2-4009-a9e0-08ddc880a8fa


NPR’s guide to building immersive storytelling projects

http://training.npr.org/digital/take-our-playbook-nprs-guide-to-building-immersive-storytelling-projects/


A Quick Guide to Designing for Augmented Reality on Mobile (Part 1)

https://medium.com/@goatsandbacon/a-quick-guide-to-designing-for-augmented-reality-on-mobile-part-1-c8ecaaf303d5


3 common augmented reality mistakes

https://medium.com/@davecancode/3-common-augmented-reality-mistakes-6ff5c08fa3cf


The immersed audience: how theatre is taking its cue from video games

https://www.theguardian.com/technology/2014/may/20/how-theatre-is-taking-its-cue-from-video-games


Playable Stories The immersed audience: how theatre is taking its cue from video games

https://www.theguardian.com/technology/2014/may/20/how-theatre-is-taking-its-cue-from-video-games


Game writing pitfalls and opportunities, Extra Credits:

https://www.youtube.com/watch?v=0RzIDj0FGH0


What I Learned Making 5 ARKit Prototypes

https://medium.com/@nathangitter/what-i-learned-making-five-arkit-prototypes-7a30c0cd3956


PAPERS

Writing and Design Methods that Negotiate Narrative and Player Agency

https://ore.exeter.ac.uk/repository/bitstream/handle/10871/29281/WoodH_AcademicThesis.pdf?sequence=2&isAllowed=y


Dynamic Syuzhets: Writing and Design Methods for Playable Stories

https://link.springer.com/chapter/10.1007/978-3-319-71027-3_3


Open Design Challenges for Interactive Emergent Narrative

https://link.springer.com/chapter/10.1007%2F978-3-319-27036-4_2


From Narrative Games to Playable Stories: Toward a Poetics of Interactive Narrative

https://www.jstor.org/stable/25663007?seq=1#page_scan_tab_contents


Rethinking agency and immersion: video games as a means of consciousness-raising

https://www.tandfonline.com/doi/abs/10.1076/digc.12.3.167.3225


TALKS

The Nature of Order In Game Narrative, By Jesse Schelle

Inspired by the idea of universal patterns that humans gravitate towards, Jesse Schelle presents an inspirational and inspiring talk to replenish your narrative toolbox.

Link to video


AI-driven Dynamic Dialog through Fuzzy Pattern Matching. Empower Your Writers!, by Elan Ruskin

Writing for interactive and immersive worlds comes with its own challenges. How can you build a system that gives power and flexibility to your writer? The first part of the talk is inspiring and good for all people interested in immersive narratives. The later part of the talk, really dives into the technical landscape of how to implement this in code.

Link to video


Collections of resources

Apple's guides to creating AR Experiences

https://developer.apple.com/videos/play/wwdc2018/805/ https://developer.apple.com/videos/play/wwdc2018/808/ https://developer.apple.com/design/human-interface-guidelines/ios/system-capabilities/augmented-reality/