Writing and designing immersive stories: books, articles and other resources: Difference between revisions

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=== PODCASTS & TALKS ===  
=== PODCASTS & TALKS ===  


''The Nature of Order In Game Narrative'', By Jesse Schelle''
''The Nature of Order In Game Narrative'', By Jesse Schell''


Inspired by the idea of universal patterns that humans gravitate towards, Jesse Schelle presents an inspirational and inspiring talk to replenish your narrative toolbox.
Inspired by the idea of universal patterns that humans gravitate towards, Jesse Schell presents an inspirational and inspiring talk to replenish your narrative toolbox.


[https://www.gdcvault.com/play/1025006/The-Nature-of-Order-in Link to video]
[https://www.gdcvault.com/play/1025006/The-Nature-of-Order-in Link to video]
Line 150: Line 150:


https://www.youtube.com/watch?v=OnADnivOhnQ&feature=youtu.be&fbclid=IwAR2joG0J0b60NT_u_V_hTwux9_IbKFz7EXQcDwFLBuNSAgkINPth8JKz5Vg
https://www.youtube.com/watch?v=OnADnivOhnQ&feature=youtu.be&fbclid=IwAR2joG0J0b60NT_u_V_hTwux9_IbKFz7EXQcDwFLBuNSAgkINPth8JKz5Vg


=== Collections of resources ===
=== Collections of resources ===

Revision as of 12:20, 21 November 2018


Image from the article, "27 Ways To Tell A Story in VR" by Sam Saxton


BOOKS

Crafting Stories For Virtual Reality, Melissa Bosworth & Lakshmi Sarah

https://craftingstoriesforvr.com/?fbclid=IwAR3hQ1VT9ylhCQGr7xMubhAmi7UV_oc6iugjk6GyjDjBzEb8b5_0UUAxpAI


Video Game Writing From Macro to Micro, Marek Walton / Maurice Suckling

https://emshort.blog/2018/09/04/video-game-writing-from-macro-to-micro-marek-walton-maurice-suckling/


The Ultimate Guide to Video Game Writing and Design, Dille / Platten

https://emshort.blog/2017/07/11/the-ultimate-guide-to-video-game-writing-and-design-dilleplatten/


Video Game Storytelling, Evan Skolnick

https://emshort.blog/2017/07/04/video-game-storytelling-evan-skolnick/


ARTICLES

27 Ways To Tell A Story in VR

https://medium.com/@samsaxtonart/27-ways-to-tell-a-story-in-vr-bda425e694cb


A practical guide to game writing

https://www.gamasutra.com/view/feature/134542/a_practical_guide_to_game_writing.php?print=1


The Beginner’s Guide to VR Scriptwriting & Storytelling

https://vrscout.com/news/vr-scriptwriting-beginners-guide-writing-unframed/#


Writing for VR: The Definitive Guide to VR Storytelling

https://vrscout.com/news/writing-vr-definitive-guide-vr-storytelling/


The Storyteller’s Guide to the Virtual Reality Audience

https://medium.com/stanford-d-school/the-storyteller-s-guide-to-the-virtual-reality-audience-19e92da57497


Virtual Reality needs talented writers

http://www.bbc.co.uk/blogs/writersroom/entries/9b263473-5eb2-4009-a9e0-08ddc880a8fa


NPR’s guide to building immersive storytelling projects

http://training.npr.org/digital/take-our-playbook-nprs-guide-to-building-immersive-storytelling-projects/


A Quick Guide to Designing for Augmented Reality on Mobile (Part 1)

https://medium.com/@goatsandbacon/a-quick-guide-to-designing-for-augmented-reality-on-mobile-part-1-c8ecaaf303d5


3 common augmented reality mistakes

https://medium.com/@davecancode/3-common-augmented-reality-mistakes-6ff5c08fa3cf


The immersed audience: how theatre is taking its cue from video games

https://www.theguardian.com/technology/2014/may/20/how-theatre-is-taking-its-cue-from-video-games


Playable Stories The immersed audience: how theatre is taking its cue from video games

https://www.theguardian.com/technology/2014/may/20/how-theatre-is-taking-its-cue-from-video-games


Game writing pitfalls and opportunities, Extra Credits:

https://www.youtube.com/watch?v=0RzIDj0FGH0


What I Learned Making 5 ARKit Prototypes

https://medium.com/@nathangitter/what-i-learned-making-five-arkit-prototypes-7a30c0cd3956


PAPERS

Writing and Design Methods that Negotiate Narrative and Player Agency

https://ore.exeter.ac.uk/repository/bitstream/handle/10871/29281/WoodH_AcademicThesis.pdf?sequence=2&isAllowed=y


Dynamic Syuzhets: Writing and Design Methods for Playable Stories

https://link.springer.com/chapter/10.1007/978-3-319-71027-3_3


Open Design Challenges for Interactive Emergent Narrative

https://link.springer.com/chapter/10.1007%2F978-3-319-27036-4_2


From Narrative Games to Playable Stories: Toward a Poetics of Interactive Narrative

https://www.jstor.org/stable/25663007?seq=1#page_scan_tab_contents


Rethinking agency and immersion: video games as a means of consciousness-raising

https://www.tandfonline.com/doi/abs/10.1076/digc.12.3.167.3225


Empathy in Wonderland

https://medium.com/silicon-valley-global-news/empathy-in-wonderland-38beee7372c3?fbclid=IwAR1GguW2WLqadsFG4-1NgslpTBLauANTdfBWn3tjT_pjYVCErwxg7x--f-A


PODCASTS & TALKS

The Nature of Order In Game Narrative, By Jesse Schell

Inspired by the idea of universal patterns that humans gravitate towards, Jesse Schell presents an inspirational and inspiring talk to replenish your narrative toolbox.

Link to video


AI-driven Dynamic Dialog through Fuzzy Pattern Matching. Empower Your Writers!, by Elan Ruskin

Writing for interactive and immersive worlds comes with its own challenges. How can you build a system that gives power and flexibility to your writer? The first part of the talk is inspiring and good for all people interested in immersive narratives. The later part of the talk, really dives into the technical landscape of how to implement this in code.

Link to video


Sandbox - a podcast exploring new forms and functions of storytelling

https://medium.com/columbia-dsl/columbia-dsl-sandbox-a-podcast-exploring-new-forms-and-functions-of-storytelling-2c752b69e223


Roundtable discussion: design challenges & best practices for spatial computing, from the 2018 L.E.A.P. Conference

https://www.youtube.com/watch?v=OnADnivOhnQ&feature=youtu.be&fbclid=IwAR2joG0J0b60NT_u_V_hTwux9_IbKFz7EXQcDwFLBuNSAgkINPth8JKz5Vg

Collections of resources

Apple's guides to creating AR Experiences

https://developer.apple.com/videos/play/wwdc2018/805/

https://developer.apple.com/videos/play/wwdc2018/808/

https://developer.apple.com/design/human-interface-guidelines/ios/system-capabilities/augmented-reality/