Writing and designing immersive stories: books, articles and other resources: Difference between revisions

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=== ARTICLES ===
=== ARTICLES ===
''The Beginner’s Guide to VR Scriptwriting & Storytelling''
https://vrscout.com/news/vr-scriptwriting-beginners-guide-writing-unframed/#




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''The Beginner’s Guide to VR Scriptwriting & Storytelling''
''Virtual Reality needs talented writers''


https://vrscout.com/news/vr-scriptwriting-beginners-guide-writing-unframed/#
http://www.bbc.co.uk/blogs/writersroom/entries/9b263473-5eb2-4009-a9e0-08ddc880a8fa

Revision as of 06:08, 26 June 2018

TALKS

The Nature of Order In Game Narrative, By Jesse Schelle

Inspired by the idea of universal patterns that humans gravitate towards, Jesse Schelle presents an inspirational and inspiring talk to replenish your narrative toolbox.

Link to video


AI-driven Dynamic Dialog through Fuzzy Pattern Matching. Empower Your Writers!, by Elan Ruskin

Writing for interactive and immersive worlds comes with its own challenges. How can you build a system that gives power and flexibility to your writer? The first part of the talk is inspiring and good for all people interested in immersive narratives. The later part of the talk, really dives into the technical landscape of how to implement this in code.

Link to video


ARTICLES

The Beginner’s Guide to VR Scriptwriting & Storytelling

https://vrscout.com/news/vr-scriptwriting-beginners-guide-writing-unframed/#


Writing for VR: The Definitive Guide to VR Storytelling

https://vrscout.com/news/writing-vr-definitive-guide-vr-storytelling/


The Storyteller’s Guide to the Virtual Reality Audience

https://medium.com/stanford-d-school/the-storyteller-s-guide-to-the-virtual-reality-audience-19e92da57497


Virtual Reality needs talented writers

http://www.bbc.co.uk/blogs/writersroom/entries/9b263473-5eb2-4009-a9e0-08ddc880a8fa