Writing and designing immersive stories: books, articles and other resources: Difference between revisions

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=== BOOKS ABOUT WRITING & DESIGNING SPECIFICALLY FOR VR/AR ===
=== BOOKS ABOUT WRITING & DESIGNING SPECIFICALLY FOR XR ===


''Crafting Stories For Virtual Reality'', Melissa Bosworth & Lakshmi Sarah  
''Crafting Stories For Virtual Reality'', Melissa Bosworth & Lakshmi Sarah  
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https://vrtl.academy/news/fade-in-every-vr-script-has-a-beginning-but-evette-vargas-wants-to-set-standards-with-the-scriptwriting/
https://vrtl.academy/news/fade-in-every-vr-script-has-a-beginning-but-evette-vargas-wants-to-set-standards-with-the-scriptwriting/


=== BOOKS ABOUT WRITING FOR INTERACTIVE & GAMES ===
=== BOOKS ABOUT WRITING FOR INTERACTIVE & GAMES ===

Revision as of 06:09, 16 August 2019


Image from the article, "27 Ways To Tell A Story in VR" by Sam Saxton


BOOKS ABOUT WRITING & DESIGNING SPECIFICALLY FOR XR

Crafting Stories For Virtual Reality, Melissa Bosworth & Lakshmi Sarah

https://craftingstoriesforvr.com/?fbclid=IwAR3hQ1VT9ylhCQGr7xMubhAmi7UV_oc6iugjk6GyjDjBzEb8b5_0UUAxpAI


Story Structure and Development - A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality, by Craig Caldwell

https://www.ebooks.com/en-dk/95773308/story-structure-and-development/caldwell-craig/


In the Blink of a Mind — Prologue, by Jessica Brillhart

https://medium.com/the-language-of-vr/in-the-blink-of-a-mind-prologue-7864c0474a29


Evette Vargas Wants to Set Standards with the Scriptwriting

https://vrtl.academy/news/fade-in-every-vr-script-has-a-beginning-but-evette-vargas-wants-to-set-standards-with-the-scriptwriting/

BOOKS ABOUT WRITING FOR INTERACTIVE & GAMES

Video Game Writing From Macro to Micro, Marek Walton / Maurice Suckling

https://emshort.blog/2018/09/04/video-game-writing-from-macro-to-micro-marek-walton-maurice-suckling/


The Ultimate Guide to Video Game Writing and Design, Dille / Platten

https://emshort.blog/2017/07/11/the-ultimate-guide-to-video-game-writing-and-design-dilleplatten/


Video Game Storytelling, Evan Skolnick

https://emshort.blog/2017/07/04/video-game-storytelling-evan-skolnick/


The Game Narrative Toolbox, Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler & Ann Lemay

https://www.amazon.com/Narrative-Toolbox-Focal-Design-Workshops/dp/1138787086?fbclid=IwAR1n44dI-Vn6jgG-Db_wecU7W4dm6KISBUI6We-nEDMhePliYK80W_Zedns


The advanced game narrative toolbox

https://emshort.blog/2019/03/19/the-advanced-game-narrative-toolbox/?fbclid=IwAR3FTeujbBqdLUeGOekVNipCogpzBklxoGZrZ73CXmrsKhJFkGZr4fZfBgU#more-39411


Writing for Video Games (Professional Media Practice), Steve Ince

https://www.amazon.com/Writing-Video-Games-Professional-Practice/dp/0713677619?fbclid=IwAR1kJH_XlAWL2jk0LDOjQZc61C_iN9b9Nj7eo9ZaF5kyBvSf7HyNBgsKW6o


Character Development and Storytelling for Games, Lee Sheldon

https://www.goodreads.com/book/show/962797.Character_Development_and_Storytelling_for_Games?fbclid=IwAR3_z1m52kLAavRLngSeZcYvnXCv0TCO1wV-xtK2CEwyBhsxThEjG82X_NM


Hamlet's Hit Points, Robin D. Laws

https://www.amazon.com/Hamlets-Hit-Points-Robin-Laws/dp/0981884024


Slay the Dragon - Writing Great Video Games, by Robert Denton Bryant & Keith Giglio

http://www.slaythedragonbook.com


Possible Worlds in Video Games - From Classic Narrative to Meaningful Actions, by Antonio José Planells de la Maza

http://press.etc.cmu.edu/index.php/product/possible-worlds-in-video-games/


Developing Creative Content for Games, By Greg Johnson

https://www.routledge.com/Developing-Creative-Content-for-Games-1st-Edition/Johnson/p/book/9781498777667


Video Game Storytelling - What every developer needs to know about narrative techniques, by Evan Skolnick

https://www.penguinrandomhouse.com/books/226115/video-game-storytelling-by-evan-skolnick/9780385345828


Interactive Stories and Video Game Art: A Storytelling Framework for Game Design, by Chris Solarski

https://www.crcpress.com/Interactive-Stories-and-Video-Game-Art-A-Storytelling-Framework-for-Game/Solarski/p/book/9781498781503


BOOKS ABOUT WRITING FOR MOVIES, TV, COMICS & MORE

Story, by Robert McKee

https://mckeestory.com/books/story/


The Anatomy of Story, by John Truby

https://emshort.blog/2019/04/02/the-anatomy-of-a-story-john-truby/


Understanding Comics

https://en.wikipedia.org/wiki/Understanding_Comics?fbclid=IwAR18ox8byB4uSE30hI83HZS9bhkXUOE4CitvQ3Ufn3xY_0BbGGtd177cljs


Into the Woods: A Five-Act Journey Into Story, by John Yorke

http://arubabooks.com/search/into-the-woods-a-five-act-journey-into-story/


BOOKS ABOUT WRITING STORIES IN GENERAL

Developing Story Ideas, by Michael Rabiger

https://www.amazon.com/Developing-Story-Ideas-Michael-Rabiger/dp/1138956236


The Negative Trait Thesaurus: A Writer’s Guide To Character Flaws, by Angela Ackerman & Becca Puglisi

https://writershelpingwriters.net/negative-trait-thesaurus/


The Positive Trait Thesaurus: A Writer’s Guide to Character Attributes, by Angela Ackerman and Becca Puglisi

https://writershelpingwriters.net/positive-trait-thesaurus/


ARTICLES

‘’VR Glossary’’

http://www.vrglossary.org/


Designing great mixed reality games, AR Critic

https://arcritic.com/2296/designing-great-mixed-reality-games-part-1/


Designing Branching Narrative, Paul Nelson

https://thestoryelement.wordpress.com/2015/02/11/designing-branching-narrative/


Self-Training in Narrative Design, Emily Short

https://emshort.blog/2019/01/08/mailbag-self-training-in-narrative-design/


27 Ways To Tell A Story in VR

https://medium.com/@samsaxtonart/27-ways-to-tell-a-story-in-vr-bda425e694cb


A practical guide to game writing

https://www.gamasutra.com/view/feature/134542/a_practical_guide_to_game_writing.php?print=1


The Beginner’s Guide to VR Scriptwriting & Storytelling

https://vrscout.com/news/vr-scriptwriting-beginners-guide-writing-unframed/#


Writing for VR: The Definitive Guide to VR Storytelling

https://vrscout.com/news/writing-vr-definitive-guide-vr-storytelling/


The Storyteller’s Guide to the Virtual Reality Audience

https://medium.com/stanford-d-school/the-storyteller-s-guide-to-the-virtual-reality-audience-19e92da57497


Virtual Reality needs talented writers

http://www.bbc.co.uk/blogs/writersroom/entries/9b263473-5eb2-4009-a9e0-08ddc880a8fa


NPR’s guide to building immersive storytelling projects

http://training.npr.org/digital/take-our-playbook-nprs-guide-to-building-immersive-storytelling-projects/


A Quick Guide to Designing for Augmented Reality on Mobile (Part 1)

https://medium.com/@goatsandbacon/a-quick-guide-to-designing-for-augmented-reality-on-mobile-part-1-c8ecaaf303d5


9 Types of Visual Storytelling on Mobile

https://gijn.org/2019/01/02/9-types-of-visual-storytelling-on-mobile/


3 common augmented reality mistakes

https://medium.com/@davecancode/3-common-augmented-reality-mistakes-6ff5c08fa3cf


The immersed audience: how theatre is taking its cue from video games

https://www.theguardian.com/technology/2014/may/20/how-theatre-is-taking-its-cue-from-video-games


Playable Stories The immersed audience: how theatre is taking its cue from video games

https://www.theguardian.com/technology/2014/may/20/how-theatre-is-taking-its-cue-from-video-games


Game writing pitfalls and opportunities, Extra Credits:

https://www.youtube.com/watch?v=0RzIDj0FGH0


What I Learned Making 5 ARKit Prototypes

https://medium.com/@nathangitter/what-i-learned-making-five-arkit-prototypes-7a30c0cd3956


The future of dialogue in games

https://www.pcgamer.com/the-future-of-dialogue-in-games/

PAPERS & THEORY

The Cambridge Introduction to Narrative

https://emshort.blog/2019/07/02/the-cambridge-introduction-to-narrative-h-porter-abbott/#more-39439


Storytelling in Video Games: The Art of Digital Narrative, by Amy Green

https://emshort.blog/2019/06/04/storytelling-in-video-games-the-art-of-the-digital-narrative-amy-m-green/

https://www.vitalsource.com/products/storytelling-in-video-games-the-art-of-the-amy-m-green-v9781476630922


Curating Simulated Storyworlds, by James Ryan

https://escholarship.org/uc/item/1340j5h2

https://emshort.blog/2019/05/21/curating-simulated-storyworlds-james-ryan/#more-39471


Towards a Theory of Choice Poetics

http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=12ED79681F2A8906C848C6AFE9BFB7D9?doi=10.1.1.476.8438&rep=rep1&type=pdf&fbclid=IwAR0X1xB0jcv6bCrV9El1UA3RMdCH8SRpoh0Q5U-Y00KSEsFQTWqIG2fHeZo

https://emshort.blog/2019/04/09/choice-poetics-peter-mawhorter/?fbclid=IwAR1cINoUiUOetBGuFqPwxPTcDyrRCUBP66uiiv9pgMFDR3ljAb3ySAqdwJs#more-39049


Writing and Design Methods that Negotiate Narrative and Player Agency

https://ore.exeter.ac.uk/repository/bitstream/handle/10871/29281/WoodH_AcademicThesis.pdf?sequence=2&isAllowed=y


Dynamic Syuzhets: Writing and Design Methods for Playable Stories

https://link.springer.com/chapter/10.1007/978-3-319-71027-3_3


Open Design Challenges for Interactive Emergent Narrative

https://link.springer.com/chapter/10.1007%2F978-3-319-27036-4_2


From Narrative Games to Playable Stories: Toward a Poetics of Interactive Narrative

https://www.jstor.org/stable/25663007?seq=1#page_scan_tab_contents


Rethinking agency and immersion: video games as a means of consciousness-raising

https://www.tandfonline.com/doi/abs/10.1076/digc.12.3.167.3225


Empathy in Wonderland

https://medium.com/silicon-valley-global-news/empathy-in-wonderland-38beee7372c3?fbclid=IwAR1GguW2WLqadsFG4-1NgslpTBLauANTdfBWn3tjT_pjYVCErwxg7x--f-A


Choice poetics by example

https://www.researchgate.net/scientific-contributions/70930315_Peter_Mawhorter

PODCASTS & TALKS

Script Lock (podcast series)

https://scriptlock.simplecast.com/episodes?fbclid=IwAR0iGWpgrwoQ9D-LxSCzl0OjxuVxpq0Tc1RQ89nUxJGZFJmY-9UOMAr5trw


The three pillars of game writing

https://www.youtube.com/watch?v=wNNXdoj7cCQ


The Nature of Order In Game Narrative, By Jesse Schell

Inspired by the idea of universal patterns that humans gravitate towards, Jesse Schell presents an inspirational and inspiring talk to replenish your narrative toolbox.

Link to video


AI-driven Dynamic Dialog through Fuzzy Pattern Matching. Empower Your Writers!, by Elan Ruskin

Writing for interactive and immersive worlds comes with its own challenges. How can you build a system that gives power and flexibility to your writer? The first part of the talk is inspiring and good for all people interested in immersive narratives. The later part of the talk, really dives into the technical landscape of how to implement this in code.

Link to video


Sandbox - a podcast exploring new forms and functions of storytelling

https://medium.com/columbia-dsl/columbia-dsl-sandbox-a-podcast-exploring-new-forms-and-functions-of-storytelling-2c752b69e223


Roundtable discussion: design challenges & best practices for spatial computing, from the 2018 L.E.A.P. Conference

https://www.youtube.com/watch?v=OnADnivOhnQ&feature=youtu.be&fbclid=IwAR2joG0J0b60NT_u_V_hTwux9_IbKFz7EXQcDwFLBuNSAgkINPth8JKz5Vg


How to write interactive narratives for games - Interview with Jon Ingold from Inkle Studios

https://nationalcentreforwriting.org.uk/article/how-to-write-interactive-narratives-for-games/


Script Lock, Max & Nick Folkman

https://scriptlock.simplecast.fm


Adapting the “Hierarchy of Understanding” Method for Games and Other Forms, by Christy Dena

http://www.christydena.com/2019/04/adapting-the-hierarchy-of-understanding-method-for-games-and-other-forms/?fbclid=IwAR12XIeQDWeHIphm3kcM3zSYKwAHUmktRa8JkWmQ3CJyE6jxetn4IZ7fsqE


Collections of resources

A collection of Blogs on Narrative Design and Game Writing blogs

https://emshort.blog/2019/06/18/narrative-design-related-blogs/#more-39419


Self-Training in Narrative Design - what do you need to learn, and how might you learn it?

https://emshort.blog/2019/01/08/mailbag-self-training-in-narrative-design/


16 Best Screenwriting Sites

https://nofilmschool.com/best-screenwriting-websites


Apple's guides to creating AR Experiences

https://developer.apple.com/videos/play/wwdc2018/805/

https://developer.apple.com/videos/play/wwdc2018/808/

https://developer.apple.com/design/human-interface-guidelines/ios/system-capabilities/augmented-reality/