Worldbuilding - resources & literature: Difference between revisions
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''... We are the builders of worlds, the makers of storytellers.""'' | ''... We are the builders of worlds, the makers of storytellers.""'' | ||
Jessica Brillhart - https://medium.com/the-language-of-vr/how-to-greet-a-rebel-unlocking-the-storyteller-in-vr-d40b2cc05f55 | |||
Revision as of 08:57, 15 July 2019
Resources for the craft of creating fictional worlds.
""The game’s creator isn’t the storyteller. The storyteller is the person playing the game. All a creator can hope to achieve is constructing the best kind of experiential world for that person, so when she comes out of it, her memories craft a story both profound and powerful.
... We are the builders of worlds, the makers of storytellers.""
Jessica Brillhart - https://medium.com/the-language-of-vr/how-to-greet-a-rebel-unlocking-the-storyteller-in-vr-d40b2cc05f55
FICTIONAL WORLDS IN GENERAL
Wonderbook: The Illustrated Guide to Creating Imaginative Fiction, Jeff VanderMeer
Building Imaginary Worlds: The Theory and History of Subcreation, Mark J.P. Wolf
https://www.amazon.co.uk/Building-Imaginary-Worlds-History-Subcreation/dp/0415631203
Kobold Guide to world building, Wolfgang Baur & Jeff Grubb,
World-building: A writer's guide to constructing star systems and life-supporting planets, Stephen L. Gillet.
World-building from the inside out, Janeen Ippolito
Way With Worlds Book 1: Crafting Great Fictional Settings, Steven Savage,
GURPS Space, Steve Jackson, William A. Barton & David Pulver
https://en.wikipedia.org/wiki/GURPS_Space
Literary Wonderlands, Laura Miller
MAPS
How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans, Jared Blando
Polygonal Map Generation for Games
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Generating fantasy maps
https://mewo2.com/notes/terrain/
ENVIRONMENTS & LEVEL DESIGN
101 Things I Learned in Architecture School, Matthew Frederick
https://www.amazon.com/101-Things-Learned-Architecture-School/dp/0262062666
An Architectural Approach to Level Design, Christopher W. Totten
Filmcraft: Production Design, Fionnuala Halligan
101 Things I Learned in Urban Design School, Matthew Frederick
Level Design - Processes and Experiences, Christopher W. Totten
https://www.crcpress.com/Level-Design-Processes-and-Experiences/Totten/p/book/9781498745055
LANGUAGES
The Art of Language Invention: From Horse-Lords to Dark Elves, the Words Behind World-Building, David J. Peterson
BLOGS & ARTICLES
https://gizmodo.com/7-worldbuilding-tropes-science-fiction-and-fantasy-need-1659804610
https://io9.gizmodo.com/7-deadly-sins-of-worldbuilding-998817537
RELATED SUBJECTS
The Visual Story: Crafting the Visual Structure of Film, TV and Digital Media, Bruce Block
https://www.amazon.com/Visual-Story-Creating-Structure-Digital-ebook/dp/B00BY79JEQ
How to Write Science Fiction & Fantasy, Orson Scott Card
https://www.amazon.com/How-Write-Science-Fiction-Fantasy/dp/158297103X