Mike Bithell: Difference between revisions

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'''CRITICAL ANALYSIS'''
'''CRITICAL ANALYSIS'''
Emily Short analyses the narrative qualities of ''Quarantine Circular''  here:  
Emily Short analyses the narrative qualities of ''Quarantine Circular''  here:  
https://emshort.blog/2018/09/18/quarantine-circular-bithell-games/#more-38638
https://emshort.blog/2018/09/18/quarantine-circular-bithell-games/#more-38638

Revision as of 06:19, 19 September 2018




The game creator Mike Bithell seems to be intent on exploring how interactive narrative narratives can work in a game context.


CAREER

  • Thomas Was Alone (2012) was a major indie hit that told a story about relationships and belonging, through a platform game, of all things.

Trailer: https://www.youtube.com/watch?v=5K4zjNtQ3y8


After launching the stealth game, Volume (2015) and the VR game EarthShape (2016) Bithell is now making a series of smaller projects, each taking the narrative form further:


CRITICAL ANALYSIS

Emily Short analyses the narrative qualities of Quarantine Circular here: https://emshort.blog/2018/09/18/quarantine-circular-bithell-games/#more-38638