Mike Bithell: Difference between revisions
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The game creator Mike Bithell seems to be intent on exploring how interactive narrative narratives can work in a game context. | The game creator Mike Bithell seems to be intent on exploring how interactive narrative narratives can work in a game context. | ||
''Thomas Was Alone'' told a story about relationships and belonging - in a platform game, of all things. It was big indie hit. | * ''Thomas Was Alone'' told a story about relationships and belonging - in a platform game, of all things. It was big indie hit. | ||
Trailer: https://www.youtube.com/watch?v=5K4zjNtQ3y8 | Trailer: https://www.youtube.com/watch?v=5K4zjNtQ3y8 | ||
After | |||
After launching the stealth game, (''Volume'') he's now making a series of smaller projects, each taking the form further. | |||
* ''Subsurface Circular'' trailer: https://www.youtube.com/watch?v=h8ARXL4W1bw | * ''Subsurface Circular'' trailer: https://www.youtube.com/watch?v=h8ARXL4W1bw |
Revision as of 06:13, 19 September 2018
The game creator Mike Bithell seems to be intent on exploring how interactive narrative narratives can work in a game context.
- Thomas Was Alone told a story about relationships and belonging - in a platform game, of all things. It was big indie hit.
Trailer: https://www.youtube.com/watch?v=5K4zjNtQ3y8
After launching the stealth game, (Volume) he's now making a series of smaller projects, each taking the form further.
- Subsurface Circular trailer: https://www.youtube.com/watch?v=h8ARXL4W1bw
- Quarantine Circular trailer: https://www.youtube.com/watch?v=aU14jdXJ64A
Emily Short's blog deconstructs the writing structure and method here: https://emshort.blog/2018/09/18/quarantine-circular-bithell-games/#more-38638