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Felix & Paul Studios - Suggested by Fredrik Graver
Felix & Paul Studios - Suggested by Fredrik Graver


Monika Bielskyte - Suggested by Fredrik Graver
Palmer Luckey
 
Audrey Watters - http://hackeducation.com
 
Notable writers of interactive stories
- Chris Avellone
- The writer of Thomas Was Alone
- ???
 
'''CREATIVE TECHNIQUE '''
 
''Writing interactive dialogue''


Palmer Luckey
https://www.pcgamer.com/the-future-of-dialogue-in-games/
Chris Avellone — veteran game writer/designer - thinks interactive dialogue should do three things:
FIRST, the conversation needs a purpose. If it’s with a merchant, then they need to provide that service, and quickly.
SECOND, the dialogue needs to be aware of the narrative happening in the nearby area as well as the overarching story. "If the Enclave is encroaching on a community in Fallout, even a simple merchant can say, 'If you’ve come for supplies, you’d best hurry, won’t be much left after the Enclave arrives.’ That tells the local narrative, and the larger narrative."
THIRD, dialogue has to be as aware of the player’s actions as possible. "If you’ve just wiped out the Enclave, then you’d script the merchant’s opening node to something else: 'Hey, you’re the one that kicked the Enclave’s ass. Anything I have in stock; for you, half off.’"
For Avellone, the third part is where he finds a lot of the challenge in writing. It’s not just about crafting wonderful words, but making sure they acknowledge the player and react accordingly, and that means a lot of checking and accounting. Has the player already done the quest the NPC talks about? Has the player joined an enemy faction? "I have a checklist I go through for each character to try and make sure I haven’t forgotten anything," Avellone says. "It’s usually a matter of repeating the mantra, 'if-then-else,' again and again."




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Assisted reality - http://www.wearable-technologies.com/2018/06/what-is-assisted-reality-and-how-does-it-relate-to-augmented-reality/?utm_campaign=intelligence_report&utm_medium=email&utm_source=nuzzel
Volumetric video
https://www.wired.com/story/museums-augmented-reality-next-frontier/
https://medium.com/volograms/augmented-reality-is-the-next-audio-guide-2a098c926bc7
 
 
Interactive fiction
 
Interactive fiction database: http://ifdb.tads.org
 
 
Flow & Immersion
 
https://www.frontiersin.org/articles/10.3389/fpsyg.2018.01682/full
 
 
Holograms
 
https://vimeo.com/blog/post/how-vimeo-can-power-live-streaming-holograms
 
 
Embodiment
 
http://voicesofvr.com/703-the-hierarchy-of-being-embodiment-in-virtual-reality/
 
https://vhil.stanford.edu/mm/2016/10/bailey-presence-change-our-minds.pdf
 
https://research.fb.com/wp-content/uploads/2018/02/the-presentation-of-self-in-immersive-virtual-environments.pdf
 
http://ict.usc.edu/pubs/Performing%20in%20(virtual)%20spaces%20-%20embodiment%20and%20being%20in%20virtual%20environments.pdf
 
 
Gameplay & Interaction mechanics
 
https://venturebeat.com/2018/10/10/games-arent-power-fantasies-theyre-reality-repairers/
 
 
AI storytelling
https://www.gamasutra.com/blogs/TommyThompson/20180709/321286/Heart_of_Darkness__Behind_the_AI_and_Storytelling_of_Spec_Ops_The_Line.php
 
https://www.eurogamer.net/articles/2018-07-14-the-us-town-ruled-by-an-ai-storyteller
 
 
Dating Simulator
 
https://www.theguardian.com/technology/2018/sep/26/mystic-messenger-dating-simulations-sims-digital-intimacy?CMP=Share_iOSApp_Other
https://kotaku.com/hit-dating-game-mystic-messenger-makes-a-game-out-of-em-1787296199
https://supchina.com/2018/01/16/love-and-producer-the-chinese-mobile-game-that-has-hooked-millions-of-women/
https://store.steampowered.com/app/654880/Dream_Daddy_A_Dad_Dating_Simulator/
https://ddlc.moe
 
 
Immersive genres
 
"Ride-along": https://www.theguardian.com/film/2018/aug/30/spheres-1943-berlin-blitz-review-virtual-reality-venice-film-festival
 
 
 
Social VR
 
- Examples: SurrealVR, AltspaceVR, VRchat, Rec Room, https://www.sansar.com
- https://www.vrandfun.com/popular-social-vr-platform-list/
 
 
Assisted reality -  
 
http://www.wearable-technologies.com/2018/06/what-is-assisted-reality-and-how-does-it-relate-to-augmented-reality/?utm_campaign=intelligence_report&utm_medium=email&utm_source=nuzzel
 
 
Immersive Theater / Interactive Theater
 
https://www.punchdrunk.org.uk


Immersive Theater - Example: https://www.forbes.com/sites/sethporges/2018/06/15/this-immersive-theater-production-is-as-close-to-time-travel-as-most-of-us-will-ever-get/#7b82546b2bb8
http://www.nonzeroone.com


Immersive Documentary - https://www.theguardian.com/film/2018/jun/15/virtual-reality-vr-film-making-documentaries-face-to-face-sheffield-docfest?CMP=Share_iOSApp_Other
http://www.uninvited-guests.net/projects/make-better-please
 
http://www.bryonykimmings.com/index.html
 
https://www.forbes.com/sites/sethporges/2018/06/15/this-immersive-theater-production-is-as-close-to-time-travel-as-most-of-us-will-ever-
get/#7b82546b2bb8
 
https://www.theguardian.com/culture-professionals-network/culture-professionals-blog/2013/jan/17/interactive-theatre-rules-audience-perspective
 
https://www.theguardian.com/stage/2011/apr/10/wastwater-hotel-confessions-terminus-review
 
https://www.theguardian.com/stage/theatreblog/2009/feb/06/zecora-ura-hotel-medea-arcola
 
https://www.theguardian.com/stage/2012/dec/11/best-theatre-2012-you-me-bum
 
https://electricliterature.com/how-immersive-theater-is-bringing-intimacy-back-to-entertainment-7d6cb665d3da
 
 
 
Immersive Documentary
 
https://www.theguardian.com/film/2018/jun/15/virtual-reality-vr-film-making-documentaries-face-to-face-sheffield-docfest?CMP=Share_iOSApp_Other
 
http://www.storybench.org/new-york-times-graham-roberts-augmented-reality-suited-hard-news/
 
 
Immersive Education
 
https://medium.com/futurepi/a-vision-for-education-and-its-immersive-a-i-driven-future-b5a9d34ce26d




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- http://www.thedrum.com/industryinsights/2017/03/21/moving-storytelling-story-living-0
- http://www.thedrum.com/industryinsights/2017/03/21/moving-storytelling-story-living-0


Eye-tracking
https://medium.com/futurepi/why-eye-tracking-is-a-huge-deal-for-vr-ar-683e971652ee
Hand-tracking
https://www.leapmotion.com
6DoF controllers
Real-time meshing




'''PROJECTS'''
'''PROJECTS'''


Blvrd
Hubs, channels & other immersive content aggregators
https://xrmust.com


Budget Cuts (Swedish VR project) https://www.roadtovr.com/budget-cuts-review-vr/
Budget Cuts (Swedish VR project) https://www.roadtovr.com/budget-cuts-review-vr/
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Khora Contemporary
Khora Contemporary


Littlstar
Virtual Room (company) - suggested by Kim Baumann Larsen


Steam VR
The Void - suggested by Kim Baumann Larsen


WearVR
This War of Mine (narrative computer game)


With.in
Immersive documentary & journalism - notable examples
https://nyti.ms/2lAybzL?smid=nytcore-ios-share


Virtual Room (company) - suggested by Kim Baumann Larsen
Must Try List


The Void - suggested by Kim Baumann Larsen
Vestige - https://uploadvr.com/vestige-review-an-unflinching-portrayal-of-love-and-loss/
 
This War of Mine (narrative computer game)




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VR UX: Learn VR UX, Storytelling & Design by Casey Fictum, https://www.amazon.com/VR-UX-Learn.../dp/1533273022/
VR UX: Learn VR UX, Storytelling & Design by Casey Fictum, https://www.amazon.com/VR-UX-Learn.../dp/1533273022/


Sex, Drugs and Tessellation: The truth about Virtual Reality, as revealed in the pages of CyberEdge Journal
https://www.amazon.com/gp/product/1500893293
The Visionary Position https://www.amazon.com/Visionary-Position-Digital-Dreamers-Virtual/dp/0812928520





Latest revision as of 10:29, 25 January 2019


Suggestions for future articles:


PEOPLE

Felix & Paul Studios - Suggested by Fredrik Graver

Palmer Luckey

Audrey Watters - http://hackeducation.com

Notable writers of interactive stories - Chris Avellone - The writer of Thomas Was Alone - ???

CREATIVE TECHNIQUE

Writing interactive dialogue

https://www.pcgamer.com/the-future-of-dialogue-in-games/ Chris Avellone — veteran game writer/designer - thinks interactive dialogue should do three things: FIRST, the conversation needs a purpose. If it’s with a merchant, then they need to provide that service, and quickly. SECOND, the dialogue needs to be aware of the narrative happening in the nearby area as well as the overarching story. "If the Enclave is encroaching on a community in Fallout, even a simple merchant can say, 'If you’ve come for supplies, you’d best hurry, won’t be much left after the Enclave arrives.’ That tells the local narrative, and the larger narrative." THIRD, dialogue has to be as aware of the player’s actions as possible. "If you’ve just wiped out the Enclave, then you’d script the merchant’s opening node to something else: 'Hey, you’re the one that kicked the Enclave’s ass. Anything I have in stock; for you, half off.’" For Avellone, the third part is where he finds a lot of the challenge in writing. It’s not just about crafting wonderful words, but making sure they acknowledge the player and react accordingly, and that means a lot of checking and accounting. Has the player already done the quest the NPC talks about? Has the player joined an enemy faction? "I have a checklist I go through for each character to try and make sure I haven’t forgotten anything," Avellone says. "It’s usually a matter of repeating the mantra, 'if-then-else,' again and again."


TERMS


Volumetric video https://www.wired.com/story/museums-augmented-reality-next-frontier/ https://medium.com/volograms/augmented-reality-is-the-next-audio-guide-2a098c926bc7


Interactive fiction

Interactive fiction database: http://ifdb.tads.org


Flow & Immersion

https://www.frontiersin.org/articles/10.3389/fpsyg.2018.01682/full


Holograms

https://vimeo.com/blog/post/how-vimeo-can-power-live-streaming-holograms


Embodiment

http://voicesofvr.com/703-the-hierarchy-of-being-embodiment-in-virtual-reality/

https://vhil.stanford.edu/mm/2016/10/bailey-presence-change-our-minds.pdf

https://research.fb.com/wp-content/uploads/2018/02/the-presentation-of-self-in-immersive-virtual-environments.pdf

http://ict.usc.edu/pubs/Performing%20in%20(virtual)%20spaces%20-%20embodiment%20and%20being%20in%20virtual%20environments.pdf


Gameplay & Interaction mechanics

https://venturebeat.com/2018/10/10/games-arent-power-fantasies-theyre-reality-repairers/


AI storytelling https://www.gamasutra.com/blogs/TommyThompson/20180709/321286/Heart_of_Darkness__Behind_the_AI_and_Storytelling_of_Spec_Ops_The_Line.php

https://www.eurogamer.net/articles/2018-07-14-the-us-town-ruled-by-an-ai-storyteller


Dating Simulator

https://www.theguardian.com/technology/2018/sep/26/mystic-messenger-dating-simulations-sims-digital-intimacy?CMP=Share_iOSApp_Other https://kotaku.com/hit-dating-game-mystic-messenger-makes-a-game-out-of-em-1787296199 https://supchina.com/2018/01/16/love-and-producer-the-chinese-mobile-game-that-has-hooked-millions-of-women/ https://store.steampowered.com/app/654880/Dream_Daddy_A_Dad_Dating_Simulator/ https://ddlc.moe


Immersive genres

"Ride-along": https://www.theguardian.com/film/2018/aug/30/spheres-1943-berlin-blitz-review-virtual-reality-venice-film-festival


Social VR

- Examples: SurrealVR, AltspaceVR, VRchat, Rec Room, https://www.sansar.com - https://www.vrandfun.com/popular-social-vr-platform-list/


Assisted reality -

http://www.wearable-technologies.com/2018/06/what-is-assisted-reality-and-how-does-it-relate-to-augmented-reality/?utm_campaign=intelligence_report&utm_medium=email&utm_source=nuzzel


Immersive Theater / Interactive Theater

https://www.punchdrunk.org.uk

http://www.nonzeroone.com

http://www.uninvited-guests.net/projects/make-better-please

http://www.bryonykimmings.com/index.html

https://www.forbes.com/sites/sethporges/2018/06/15/this-immersive-theater-production-is-as-close-to-time-travel-as-most-of-us-will-ever- get/#7b82546b2bb8

https://www.theguardian.com/culture-professionals-network/culture-professionals-blog/2013/jan/17/interactive-theatre-rules-audience-perspective

https://www.theguardian.com/stage/2011/apr/10/wastwater-hotel-confessions-terminus-review

https://www.theguardian.com/stage/theatreblog/2009/feb/06/zecora-ura-hotel-medea-arcola

https://www.theguardian.com/stage/2012/dec/11/best-theatre-2012-you-me-bum

https://electricliterature.com/how-immersive-theater-is-bringing-intimacy-back-to-entertainment-7d6cb665d3da


Immersive Documentary

https://www.theguardian.com/film/2018/jun/15/virtual-reality-vr-film-making-documentaries-face-to-face-sheffield-docfest?CMP=Share_iOSApp_Other

http://www.storybench.org/new-york-times-graham-roberts-augmented-reality-suited-hard-news/


Immersive Education

https://medium.com/futurepi/a-vision-for-education-and-its-immersive-a-i-driven-future-b5a9d34ce26d


Scripted events

Stitching

Storyliving - suggested by Kim Baumann Larsen - https://medium.com/journalism360/virtual-reality-the-shift-from-storytelling-to-storyliving-is-real-ff465c220cc3 - https://www.forbes.com/sites/michellegreenwald/2017/07/31/from-storytelling-to-vr-storyliving-future-marketing-communications/#70ab1a6d35e2 - https://www.rollingstone.com/glixel/features/the-future-of-vr-is-story-living-and-cross-platform-play-w518296 - http://www.thedrum.com/industryinsights/2017/03/21/moving-storytelling-story-living-0


Eye-tracking

https://medium.com/futurepi/why-eye-tracking-is-a-huge-deal-for-vr-ar-683e971652ee


Hand-tracking

https://www.leapmotion.com


6DoF controllers

Real-time meshing


PROJECTS

Hubs, channels & other immersive content aggregators https://xrmust.com

Budget Cuts (Swedish VR project) https://www.roadtovr.com/budget-cuts-review-vr/

Clouds over Sidra

Firewatch (narrative computer game)

Khora Contemporary

Virtual Room (company) - suggested by Kim Baumann Larsen

The Void - suggested by Kim Baumann Larsen

This War of Mine (narrative computer game)

Immersive documentary & journalism - notable examples

https://nyti.ms/2lAybzL?smid=nytcore-ios-share

Must Try List

Vestige - https://uploadvr.com/vestige-review-an-unflinching-portrayal-of-love-and-loss/


BOOKS, PODCASTS & MORE

Storytelling for Virtual Reality by John Bucher - Suggested by Suzanne Lagerweij (Iris Magdalene Schmidt has promised an entry on this)

Cinema of choice Nitzan Ben Shaul

Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers and Virtual Reality by Craig Caldwell, suggested by Kim Baumann Larsen

http://rangedtouch.com/shows/game-studies-study-buddies/ - suggested by Christy Dena

https://zip-scene.com - suggested by Christy Dena

VR UX: Learn VR UX, Storytelling & Design by Casey Fictum, https://www.amazon.com/VR-UX-Learn.../dp/1533273022/

Sex, Drugs and Tessellation: The truth about Virtual Reality, as revealed in the pages of CyberEdge Journal https://www.amazon.com/gp/product/1500893293

The Visionary Position https://www.amazon.com/Visionary-Position-Digital-Dreamers-Virtual/dp/0812928520


TOOLS & TECHNOLOGIES

Cave

Treadmill


EVENTS

March (Biennial: 2017, 2019, 2021) https://www.researchthroughdesign.org

November: - ZipScene Conference, Hungary https://zip-scene.com/2018/04/28/zip-scene-conference-call-for-papers/

November: - International Conference of Interactive Digital Storytelling, Dublin www.icids.org


THE ROAD AHEAD