Challenges for immersive narratives: Difference between revisions
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==== AUGMENTED REALITY ==== | ==== AUGMENTED REALITY ==== | ||
* Broader field of view | |||
* The app has to understand the world around you | |||
* Ability to adapt to any play area around the viewer | |||
Reference: https://www.roadtovr.com/3-biggest-challenges-facing-augmented-reality-today/ | |||
==== OTHER PLATFORMS ==== | ==== OTHER PLATFORMS ==== |
Revision as of 14:17, 4 June 2018
A list of challenges on the road to creating moving narratives. List is not prioritised.
VIRTUAL REALITY
- Virtual Reality Sickness
- Locomotion within the virtual world
- Directing the attention of participants within the virtual world
AUGMENTED REALITY
- Broader field of view
- The app has to understand the world around you
- Ability to adapt to any play area around the viewer
Reference: https://www.roadtovr.com/3-biggest-challenges-facing-augmented-reality-today/
OTHER PLATFORMS
Christian Fonnesbech. Oct. 24, 2017