Challenges for immersive narratives: Difference between revisions

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==== VIRTUAL BEINGS ====
==== VIRTUAL BEINGS ====


* Behavior authoring
* Behavior authoring: https://en.wikipedia.org/wiki/Behavior_authoring?fbclid=IwAR3ej8bnC0QdN0ynN72x_do2XemKlIioNIB1FI09VB-jprWHqQloVzq9rB4
 
https://en.wikipedia.org/wiki/Behavior_authoring?fbclid=IwAR3ej8bnC0QdN0ynN72x_do2XemKlIioNIB1FI09VB-jprWHqQloVzq9rB4

Latest revision as of 10:14, 24 July 2019



An unsorted treasure chest creative and technical challenges on the road to creating immersive narratives.


VIRTUAL REALITY

  • Directing the attention of participants within the virtual world
  • Virtual Reality Sickness
  • Locomotion within the virtual world


AUGMENTED REALITY

  • Broader field of view
  • The app has to understand the world around you
  • Ability to adapt to any play area around the viewer

Reference: https://www.roadtovr.com/3-biggest-challenges-facing-augmented-reality-today/


VIRTUAL BEINGS