Challenges for immersive narratives: Difference between revisions

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A list of creative and technical challenges on the road to creating immersive narratives.  
An unsorted treasure chest creative and technical challenges on the road to creating immersive narratives.  


==== VIRTUAL REALITY ====
==== PLATFORMS ====
 
=== VIRTUAL REALITY ===
* Directing the attention of participants within the virtual world
* Directing the attention of participants within the virtual world
* Virtual Reality Sickness
* Virtual Reality Sickness
* Locomotion within the virtual world
* Locomotion within the virtual world


 
=== AUGMENTED REALITY ===
==== AUGMENTED REALITY ====
* Broader field of view
* Broader field of view
* The app has to understand the world around you
* The app has to understand the world around you
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Reference: https://www.roadtovr.com/3-biggest-challenges-facing-augmented-reality-today/
Reference: https://www.roadtovr.com/3-biggest-challenges-facing-augmented-reality-today/


==== UNSORTED CHALLENGES ====
=== Behavior Authoring ===
https://en.wikipedia.org/wiki/Behavior_authoring?fbclid=IwAR3ej8bnC0QdN0ynN72x_do2XemKlIioNIB1FI09VB-jprWHqQloVzq9rB4





Revision as of 10:11, 24 July 2019



An unsorted treasure chest creative and technical challenges on the road to creating immersive narratives.

PLATFORMS

VIRTUAL REALITY

  • Directing the attention of participants within the virtual world
  • Virtual Reality Sickness
  • Locomotion within the virtual world

AUGMENTED REALITY

  • Broader field of view
  • The app has to understand the world around you
  • Ability to adapt to any play area around the viewer

Reference: https://www.roadtovr.com/3-biggest-challenges-facing-augmented-reality-today/


UNSORTED CHALLENGES

Behavior Authoring

https://en.wikipedia.org/wiki/Behavior_authoring?fbclid=IwAR3ej8bnC0QdN0ynN72x_do2XemKlIioNIB1FI09VB-jprWHqQloVzq9rB4


OTHER PLATFORMS

  • ?



Christian Fonnesbech. Oct. 24, 2017